MudBlazor是一个基于 Material Design风格开源、免费(MIT License)、功能强大的Blazor组件框架,注重易用性和清晰的结构。它非常适合想要快速构建Web应用程序的 .NET 开发人员,无需费力地处理 CSS 和 JavaScript。由于MudBlazor完全使用C#编写,因此你可以自由地调整、修复或扩展该框架。文档中有大量示例代码,能够帮助开发者快速理解和学习MudBlazor框架。
Blazor是一个使用 .NET框架和C#编程语言Razor语法构建Web应用程序的UI框架,它可以用于构建单页应用(SPA)和 Web服务,它使用编译的C#来操纵HTML DOM来替代JavaScript。Blazor 的目标是让开发人员使用C#编程语言来编写 Web 应用程序,使得C#程序员可以在一个熟悉的编程语言中完成整个应用程序的开发。这样既可以提高开发效率,也可以减少学习成本。
dotnet add package MudBlazor
_Imports.razor
中
@using MudBlazor
App.razor
中
<MudThemeProvider/>
<MudPopoverProvider/>
<MudDialogProvider/>
<MudSnackbarProvider/>
index.html
中
<link href="https://fonts.googleapis.com/css?family=Roboto:300,400,500,700&display=swap" rel="stylesheet" />
<link href="_content/MudBlazor/MudBlazor.min.css" rel="stylesheet" />
<script src="_content/MudBlazor/MudBlazor.min.js"></script>
using MudBlazor.Services;
builder.Services.AddMudServices();
<div>
<MudChart ChartType="ChartType.Bar" ChartSeries="@Series" @bind-SelectedIndex="Index" XAxisLabels="@XAxisLabels" Width="100%" Height="350px"></MudChart>
</div>
<MudText Typo="Typo.h6">Selected portion of the chart: @Index</MudText>
@code {
private int Index = -1; //default value cannot be 0 -> first selectedindex is 0.
public List<ChartSeries> Series = new List<ChartSeries>()
{
new ChartSeries() { Name = "United States", Data = new double[] { 40, 20, 25, 27, 46, 60, 48, 80, 15 } },
new ChartSeries() { Name = "Germany", Data = new double[] { 19, 24, 35, 13, 28, 15, 13, 16, 31 } },
new ChartSeries() { Name = "Sweden", Data = new double[] { 8, 6, 11, 13, 4, 16, 10, 16, 18 } },
};
public string[] XAxisLabels = { "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep" };
}
<MudPaper Class="pa-4">
<MudChart ChartType="ChartType.Pie" InputData="@data" @bind-SelectedIndex="Index" InputLabels="@labels" Width="300px" Height="300px" />
</MudPaper>
<MudPaper Class="pa-4 mt-2 d-flex justify-center">
<MudButton OnClick="AddDataSize" Variant="Variant.Filled" Color="Color.Primary">Add</MudButton>
<MudButton @onclick="RandomizeData" Variant="Variant.Filled" Class="mx-4">Randomize</MudButton>
<MudButton OnClick="RemoveDataSize" Variant="Variant.Filled" Color="Color.Secondary">Remove</MudButton>
</MudPaper>
<MudText Typo="Typo.h6">Selected portion of the chart: @Index</MudText>
@code {
private int Index = -1; //default value cannot be 0 -> first selectedindex is 0.
int dataSize = 4;
double[] data = { 77, 25, 20, 5 };
string[] labels = { "Uranium", "Plutonium", "Thorium", "Caesium", "Technetium", "Promethium",
"Polonium", "Astatine", "Radon", "Francium", "Radium", "Actinium", "Protactinium",
"Neptunium", "Americium", "Curium", "Berkelium", "Californium", "Einsteinium", "Mudblaznium" };
Random random = new Random();
void RandomizeData()
{
var new_data = new double[dataSize];
for (int i = 0; i < new_data.Length; i++)
new_data[i] = random.NextDouble() * 100;
data = new_data;
StateHasChanged();
}
void AddDataSize()
{
if (dataSize < 20)
{
dataSize = dataSize + 1;
RandomizeData();
}
}
void RemoveDataSize()
{
if (dataSize > 0)
{
dataSize = dataSize - 1;
RandomizeData();
}
}
}
@using MudBlazor.Components.Chart.Models
<div>
<MudTimeSeriesChart ChartSeries="@_series" @bind-SelectedIndex="Index" Width="100%" Height="350px" ChartOptions="@_options" CanHideSeries TimeLabelSpacing="TimeSpan.FromMinutes(5)" />
<MudGrid>
<MudItem xs="6">
<MudText Typo="Typo.body1" Class="py-3">Selected: @(Index < 0 ? "None" : _series[Index].Name)</MudText>
</MudItem>
<MudItem xs="6">
<MudSlider @bind-Value="_options.LineStrokeWidth" Min="1" Max="10" Color="Color.Info">Line Width: @_options.LineStrokeWidth.ToString()</MudSlider>
</MudItem>
</MudGrid>
</div>
@code
{
private int Index = -1; //default value cannot be 0 -> first selectedindex is 0.
private ChartOptions _options = new ChartOptions
{
YAxisLines = false,
YAxisTicks = 500,
MaxNumYAxisTicks = 10,
YAxisRequireZeroPoint = true,
XAxisLines = false,
LineStrokeWidth = 1,
};
private TimeSeriesChartSeries _chart1 = new();
private TimeSeriesChartSeries _chart2 = new();
private TimeSeriesChartSeries _chart3 = new();
private List<TimeSeriesChartSeries> _series = new();
private readonly Random _random = new Random();
protected override void OnInitialized()
{
base.OnInitialized();
var now = DateTime.Now;
_chart1 = new TimeSeriesChartSeries
{
Index = 0,
Name = "Series 1",
Data = Enumerable.Range(-360, 360).select(x => new TimeSeriesChartSeries.TimeValue(now.AddSeconds(x * 10), _random.Next(6000, 15000))).ToList(),
IsVisible = true,
Type = TimeSeriesDiplayType.Line
};
_chart2 = new TimeSeriesChartSeries
{
Index = 1,
Name = "Series 2",
Data = Enumerable.Range(-360, 360).select(x => new TimeSeriesChartSeries.TimeValue(now.AddSeconds(x * 10), _random.Next(0, 7000))).ToList(),
IsVisible = true,
Type = TimeSeriesDiplayType.Area
};
_chart3 = new TimeSeriesChartSeries
{
Index = 2,
Name = "Series 3",
Data = Enumerable.Range(-90, 60).select(x => new TimeSeriesChartSeries.TimeValue(now.AddSeconds(x * 30), _random.Next(4000, 10000))).ToList(),
IsVisible = true,
Type = TimeSeriesDiplayType.Line
};
_series.Add(_chart1);
_series.Add(_chart2);
_series.Add(_chart3);
StateHasChanged();
}
}
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